About

Much of our engineering time goes into the delegation workflows themselves: specifying tasks precisely enough for agents to do them, and building the checks that let us trust the results. We publish what we learn in devlogs about the games and case studies about the workflows, including the failures.

The games are browser-first, written in TypeScript, and distributed through Discord and the open web without installs. They're at different stages of development, and the status labels on each game page reflect that plainly.

Contact

The best place to reach us is the studio Discord, one server for all the games. Code lives at github.com/s4lvi. (Email contact coming soon.)

The games